Aug 16 2016

2016

Published by

  • Reza GhasemAghaei, Ali Arya, and Robert Biddle. Affective Walkthroughs: Evaluating Minecraft Hour of Code, ACM ISS, International Conference on Interactive Surfaces and Spaces, Niagara Falls, Canada: November 6-9, 2016 (submitted).

 

  • Reza GhasemAghaei, Robert Biddle, and Ali Arya. A Dashboard for Affective E-learning: Data Visualization for Monitoring Online Learner Emotions,  AACE, EdMedia2016, World Conference on Educational Media and Technology, Vancouver, British Columbia, Canada: June 28-30, 2016 (pdf).

 

  • Reza GhasemAghaei, Robert Biddle, and Ali Arya. Evaluating Software for Affective Education: A Case Study of Affective Heuristics, AACE, EdMedia2016, World Conference on Educational Media and Technology, Vancouver, British Columbia, Canada: June 28-30, 2016.

 

  • Reza GhasemAghaei, Ali Arya, and Robert Biddle. Evaluating Software for Affective Education: A Case Study of the Affective Walkthrough, Published at Lecture Notes in Computer Science (LNCS), 2016 (Proceedings of the 18th International Conference on Human-Computer Interaction International (HCII’16), Toronto, Canada).

 

  • Reza GhasemAghaei, Ali Arya, and Robert Biddle. MADE-Dashboard: Visual Analytics for Multimodal Affective Educational Software, Data Day 3.0, 2016.

 

  • Reza GhasemAghaei, Ali Arya, and Robert Biddle. MADE Ratio: Affective Multimodal Software for Mathematical Concepts, Published at Lecture Notes in Computer Science (LNCS), 2016 (Proceedings of the 18th International Conference on Human-Computer Interaction International (HCII’16), Toronto, Canada).